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MEGADOOM II - iso.7z
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Text File
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1995-01-08
|
6KB
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97 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
IMP 94.97 18
IMP 42.21 MEDIUM_AND_HARD 8
IMP 36.93 HARD_ONLY 7
SERGEANT 5.28 DEAF/AMBUSH 1
SERGEANT 31.66 DEAF/AMBUSHMEDIUM_AND_HARD 6
IMP 5.28 DEAF/AMBUSHMEDIUM_AND_HARD 1
IMP 15.83 DEAF/AMBUSHHARD_ONLY 3
DEMON 24.27 DEAF/AMBUSHHARD_ONLY 2
SERGEANT 63.32 MEDIUM_AND_HARD 12
SERGEANT 42.21 HARD_ONLY 8
STIMPAK 3.38 6
SHELLS 0.56 1
CLIP 1.13 ;4
BARREL 63.33 ;20
DEMON 24.27 2
DEMON 109.20 MEDIUM_AND_HARD 9
DEMON 24.27 HARD_ONLY 2
SHELLBOX 1.13 2
BULLETS 6.75 6
MEDIKIT 6.75 6
POTION 9.00 ;16 ;This item is inocuous
HELMET 15.19 ;27 ;This item is inocuous
CHAINGUN 1.69 1
TROOPER 19.00 ;4 ;This item is inocuous
INVISO 1.13 MULTIPLAYER 1
GARMOR 1.69 1
IMP 15.83 DEAF/AMBUSH 3
TROOPER 4.75 DEAF/AMBUSH ;1 ;This item is inocuous
SPECTRE 48.53 DEAF/AMBUSHHARD_ONLY 4
SPECTRE 60.66 HARD_ONLY 5
LAUNCHER 1.13 1
ROCKETS 3.38 2
SERGEANT 10.55 2
SPECTRE 12.13 DEAF/AMBUSH 1
SPECTRE 12.13 1
SPECTRE 24.27 MEDIUM_AND_HARD 2
SPECTRE 12.13 DEAF/AMBUSHMEDIUM_AND_HARD 1
BACKPACK 1.13 1
SHOTGUN 1.13 1
CHAINSAW 1.13 1L
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 200 ;Strict standard for exact placement
;PER 169 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;