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Text File  |  1995-01-08  |  6KB  |  97 lines

  1. ;                                      
  2. ; Random World File created by populate
  3. ;                                      
  4. ; Populate was written By Dusty Bedford 1994
  5. ;                                      
  6. ;Enemies                    Weight    When                            MAX#OF 
  7. IMP                          94.97                                       18 
  8. IMP                          42.21         MEDIUM_AND_HARD               8 
  9. IMP                          36.93         HARD_ONLY                     7 
  10. SERGEANT                      5.28         DEAF/AMBUSH                   1 
  11. SERGEANT                     31.66         DEAF/AMBUSHMEDIUM_AND_HARD    6 
  12. IMP                           5.28         DEAF/AMBUSHMEDIUM_AND_HARD    1 
  13. IMP                          15.83         DEAF/AMBUSHHARD_ONLY          3 
  14. DEMON                        24.27         DEAF/AMBUSHHARD_ONLY          2 
  15. SERGEANT                     63.32         MEDIUM_AND_HARD               12 
  16. SERGEANT                     42.21         HARD_ONLY                     8 
  17. STIMPAK                       3.38                                       6 
  18. SHELLS                        0.56                                       1 
  19. CLIP                          1.13                                       ;4 
  20. BARREL                       63.33                                       ;20 
  21. DEMON                        24.27                                       2 
  22. DEMON                       109.20         MEDIUM_AND_HARD               9 
  23. DEMON                        24.27         HARD_ONLY                     2 
  24. SHELLBOX                      1.13                                       2 
  25. BULLETS                       6.75                                       6 
  26. MEDIKIT                       6.75                                       6 
  27. POTION                        9.00                                      ;16 ;This item is inocuous 
  28. HELMET                       15.19                                      ;27 ;This item is inocuous 
  29. CHAINGUN                      1.69                                       1 
  30. TROOPER                      19.00                                      ;4 ;This item is inocuous 
  31. INVISO                        1.13         MULTIPLAYER                   1 
  32. GARMOR                        1.69                                       1 
  33. IMP                          15.83         DEAF/AMBUSH                   3 
  34. TROOPER                       4.75         DEAF/AMBUSH                  ;1 ;This item is inocuous 
  35. SPECTRE                      48.53         DEAF/AMBUSHHARD_ONLY          4 
  36. SPECTRE                      60.66         HARD_ONLY                     5 
  37. LAUNCHER                      1.13                                       1 
  38. ROCKETS                       3.38                                       2 
  39. SERGEANT                     10.55                                       2 
  40. SPECTRE                      12.13         DEAF/AMBUSH                   1 
  41. SPECTRE                      12.13                                       1 
  42. SPECTRE                      24.27         MEDIUM_AND_HARD               2 
  43. SPECTRE                      12.13         DEAF/AMBUSHMEDIUM_AND_HARD    1 
  44. BACKPACK                      1.13                                       1 
  45. SHOTGUN                       1.13                                       1 
  46. CHAINSAW                      1.13                                       1L 
  47. ;                                            
  48. ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
  49. ;                                            
  50. ; At run-time this value is used to adjust the
  51. ; Max#of variable based on the population of
  52. ; the level being modified.  Using the strict 
  53. ; standard requires that one or more of the   
  54. ; items in the list above not have a specified
  55. ; maximum number of objects.                  
  56. ;                                              
  57. PER    200   ;Strict standard for exact placement 
  58. ;PER    169   ;Lowered Standard for easy placement
  59. ;                                            
  60. ; Deleting any of the PRESERVE lines will mean that
  61. ; the objects will not be taken from the original  
  62. ; level.  You will have to supply your own above. 
  63. ;                                            
  64. PRESERVE    PILLARS                          
  65. PRESERVE    LAMPS                            
  66. ;                                            
  67. ; THRESHOLD determines what a MEGA-GOODIE is.  
  68. ; MEGA-GOODIES are used to make the level fair 
  69. ; if the generator places a lot of enemies in  
  70. ; the level.                                   
  71. ;                                              
  72. THRESHOLD    75                                  
  73. ;                                              
  74. ; I.Q. Determines how intelligently the program  
  75. ; places objects in the effort to defeat you.   
  76. ; 250 is the default if it is not specified here. 
  77. ;                                              
  78. I.Q.    250                                 
  79. ;                                              
  80. ; EVEN sets the point at which the program must begin 
  81. ; placing MEGA-GOODIES into the level, on the   
  82. ; basis of the hardest difficulty rating.          
  83. ; The MEGA-GOODIES give you a fighting chance,  
  84. ; setting the value lower or <500 will increase the number
  85. ; of MEGA-GOODIES available to you in a the level. 
  86. EVEN    500                                 
  87. ;                                              
  88. ; If SPREAD is not set to a low value then
  89. ; a given sector may accumulate too many objects 
  90. ; this often makes the level impossible to finish
  91. ; or just ugly-looking.  Setting the value too low
  92. ; could make it difficult to place objects within
  93. ; a given wad file.
  94. ;                  
  95. SPREAD    15                                  
  96. ;                                              
  97.